Scene_Title()
场景_标题
标题场景的场景类。
Scene_Title
The scene class of the title screen.
Kind: global function
- Scene_Title()
- .initialize()
- .create()
- .start()
- .update()
- .isBusy() ⇒
boolean - .terminate()
- .createBackground()
- .createForeground()
- .drawGameTitle()
- .centerSprite(sprite)
- .createCommandWindow()
- .commandNewGame()
- .commandContinue()
- .commandOptions()
- .playTitleMusic()
scene_Title.initialize()
初始化
Initialize
Kind: instance method of Scene_Title
scene_Title.create()
创建
Create
Kind: instance method of Scene_Title
scene_Title.start()
开始
Start
Kind: instance method of Scene_Title
scene_Title.update()
更新
Update
Kind: instance method of Scene_Title
scene_Title.isBusy() ⇒ boolean
是否繁忙
Kind: instance method of Scene_Title
Returns: boolean - 是否繁忙 - Whether busy
Is busy
scene_Title.terminate()
结束
Terminate
Kind: instance method of Scene_Title
scene_Title.createBackground()
创建背景
Create background
Kind: instance method of Scene_Title
scene_Title.createForeground()
创建前景
Create foreground
Kind: instance method of Scene_Title
scene_Title.drawGameTitle()
绘制游戏标题
Draw game title
Kind: instance method of Scene_Title
scene_Title.centerSprite(sprite)
中心精灵
将精灵放置在画面中心。
Center sprite
Places the sprite at the center of the screen.
Kind: instance method of Scene_Title
| Param | Type | Description |
|---|---|---|
| sprite | Sprite | 精灵对象 - Sprite object |
scene_Title.createCommandWindow()
创建指令窗口
Create command window
Kind: instance method of Scene_Title
scene_Title.commandNewGame()
开始游戏的指令
Command new game
Kind: instance method of Scene_Title
scene_Title.commandContinue()
继续游戏的指令
Command continue
Kind: instance method of Scene_Title
scene_Title.commandOptions()
设置的指令
Command options
Kind: instance method of Scene_Title
scene_Title.playTitleMusic()
播放标题音乐
Play title music
Kind: instance method of Scene_Title