Game_Item
Kind: global class
- Game_Item
- new Game_Item()
- .initialize(item)
- .isSkill() ⇒
Boolean
- .isItem() ⇒
Boolean
- .isUsableItem() ⇒
Boolean
- .isWeapon() ⇒
Boolean
- .isArmor() ⇒
Boolean
- .isEquipItem() ⇒
Boolean
- .isNull() ⇒
Boolean
- .itemId() ⇒
Number
- .object() ⇒
Object
|null
- .setObject(item)
- .setEquip(isWeapon, itemId)
new Game_Item()
项目对象类,用于处理技能、物品、武器和护甲
Game item class for handling skills, items, weapons, and armor
Game_Item.initialize(item)
初始化项目对象
Initialize item object
Kind: static method of Game_Item
Param | Type | Description |
---|---|---|
item | Object | 项目数据对象 - Item data object |
Game_Item.isSkill() ⇒ Boolean
是否是技能
Check if it is a skill
Kind: static method of Game_Item
Returns: Boolean
- 是否为技能 - Whether it is a skill
Game_Item.isItem() ⇒ Boolean
是否是物品
Check if it is an item
Kind: static method of Game_Item
Returns: Boolean
- 是否为物品 - Whether it is an item
Game_Item.isUsableItem() ⇒ Boolean
是否是可使用的项目
Check if it is a usable item
Kind: static method of Game_Item
Returns: Boolean
- 是否为可使用项目 - Whether it is a usable item
Game_Item.isWeapon() ⇒ Boolean
是否是武器
Check if it is a weapon
Kind: static method of Game_Item
Returns: Boolean
- 是否为武器 - Whether it is a weapon
Game_Item.isArmor() ⇒ Boolean
是否是护甲
Check if it is armor
Kind: static method of Game_Item
Returns: Boolean
- 是否为护甲 - Whether it is armor
Game_Item.isEquipItem() ⇒ Boolean
是否是可装备的项目
Check if it is an equippable item
Kind: static method of Game_Item
Returns: Boolean
- 是否为可装备项目 - Whether it is an equippable item
Game_Item.isNull() ⇒ Boolean
是否为空
Check if it is null
Kind: static method of Game_Item
Returns: Boolean
- 是否为空 - Whether it is null
Game_Item.itemId() ⇒ Number
获取项目 ID
Get item ID
Kind: static method of Game_Item
Returns: Number
- 项目 ID - Item ID
Game_Item.object() ⇒ Object
| null
获取对象
Get object
Kind: static method of Game_Item
Returns: Object
| null
- 数据库对象 - Database object
Game_Item.setObject(item)
设置对象
Set object
Kind: static method of Game_Item
Param | Type | Description |
---|---|---|
item | Object | 项目数据对象 - Item data object |
Game_Item.setEquip(isWeapon, itemId)
设置装备
Set equipment
Kind: static method of Game_Item
Param | Type | Description |
---|---|---|
isWeapon | Boolean | 是否为武器 - Whether it is a weapon |
itemId | Number | 项目 ID - Item ID |