Window_TitleCommand ⇐ Window_Command
Kind: global class
Extends: Window_Command
- Window_TitleCommand ⇐
Window_Command- new Window_TitleCommand()
- instance
- .initialize()
- .windowWidth() ⇒
number - .updatePlacement()
- .makeCommandList()
- .isContinueEnabled() ⇒
boolean - .processOk()
- .selectLast()
- static
- ._lastCommandSymbol :
string|null - .initCommandPosition()
- ._lastCommandSymbol :
new Window_TitleCommand()
窗口_标题指令 / Window_TitleCommand
在标题画面上的选择新游戏/继续的窗口 / The window for selecting New Game/Continue on the title screen.
window_TitleCommand.initialize()
初始化 / Initialize
Kind: instance method of Window_TitleCommand
window_TitleCommand.windowWidth() ⇒ number
窗口宽度 / Window Width
Kind: instance method of Window_TitleCommand
Returns: number - 窗口宽度 / The window width
window_TitleCommand.updatePlacement()
更新位置 / Update Placement
Kind: instance method of Window_TitleCommand
window_TitleCommand.makeCommandList()
制作指令列表 / Make Command List
Kind: instance method of Window_TitleCommand
window_TitleCommand.isContinueEnabled() ⇒ boolean
是否继续游戏启用 / Is Continue Enabled
Kind: instance method of Window_TitleCommand
Returns: boolean - 继续游戏是否可用 / Whether continue is enabled
window_TitleCommand.processOk()
处理确定 / Process Ok
Kind: instance method of Window_TitleCommand
window_TitleCommand.selectLast()
选择上一次 / Select Last
Kind: instance method of Window_TitleCommand
Window_TitleCommand._lastCommandSymbol : string | null
上一次选择的指令标识 / Last selected command symbol
Kind: static property of Window_TitleCommand
Window_TitleCommand.initCommandPosition()
初始化指令位置 / Initialize Command Position
Kind: static method of Window_TitleCommand