Game_Troop ⇐ Game_Unit
Kind: global class
Extends: Game_Unit
- Game_Troop ⇐
Game_Unit
- new Game_Troop()
- instance
- .initialize()
- .isEventRunning() ⇒
boolean
- .updateInterpreter()
- .turnCount() ⇒
number
- .members() ⇒
Array
- .clear()
- .troop() ⇒
object
- .setup(troopId)
- .makeUniqueNames()
- .letterTable() ⇒
Array
- .enemyNames() ⇒
Array
- .meetsConditions(page) ⇒
boolean
- .setupBattleEvent()
- .increaseTurn()
- .expTotal() ⇒
number
- .goldTotal() ⇒
number
- .goldRate() ⇒
number
- .makeDropItems() ⇒
Array
- static
- .LETTER_TABLE_HALF :
Array
- .LETTER_TABLE_FULL :
Array
- .LETTER_TABLE_HALF :
new Game_Troop()
游戏敌群类,管理敌人群组和战斗数据
Game troop class that manages enemy groups and battle data
game_Troop.initialize()
初始化敌群
Initialize troop
Kind: instance method of Game_Troop
game_Troop.isEventRunning() ⇒ boolean
检查事件是否运行中
Check if event is running
Kind: instance method of Game_Troop
Returns: boolean
- 事件是否运行中 / Whether event is running
game_Troop.updateInterpreter()
更新解释器
Update interpreter
Kind: instance method of Game_Troop
game_Troop.turnCount() ⇒ number
获取回合计数
Get turn count
Kind: instance method of Game_Troop
Returns: number
- 回合计数 / Turn count
game_Troop.members() ⇒ Array
获取敌群成员
Get troop members
Kind: instance method of Game_Troop
Returns: Array
- 敌群成员数组 / Troop members array
game_Troop.clear()
清除敌群数据
Clear troop data
Kind: instance method of Game_Troop
game_Troop.troop() ⇒ object
获取敌群数据
Get troop data
Kind: instance method of Game_Troop
Returns: object
- 敌群数据 / Troop data
game_Troop.setup(troopId)
设置敌群
Setup troop
Kind: instance method of Game_Troop
Param | Type | Description |
---|---|---|
troopId | number | 敌群 ID / Troop ID |
game_Troop.makeUniqueNames()
制作唯一的名称
Make unique names
Kind: instance method of Game_Troop
game_Troop.letterTable() ⇒ Array
获取字母表
Get letter table
Kind: instance method of Game_Troop
Returns: Array
- 字母表 / Letter table
game_Troop.enemyNames() ⇒ Array
获取敌人名称列表
Get enemy names list
Kind: instance method of Game_Troop
Returns: Array
- 敌人名称数组 / Enemy names array
game_Troop.meetsConditions(page) ⇒ boolean
检查是否满足事件页条件
Check if meets event page conditions
Kind: instance method of Game_Troop
Returns: boolean
- 是否满足条件 / Whether meets conditions
Param | Type | Description |
---|---|---|
page | object | 事件页 / Event page |
game_Troop.setupBattleEvent()
设置战斗事件
Setup battle event
Kind: instance method of Game_Troop
game_Troop.increaseTurn()
增加回合数
Increase turn count
Kind: instance method of Game_Troop
game_Troop.expTotal() ⇒ number
计算总经验值
Calculate total experience
Kind: instance method of Game_Troop
Returns: number
- 总经验值 / Total experience
game_Troop.goldTotal() ⇒ number
计算总金钱
Calculate total gold
Kind: instance method of Game_Troop
Returns: number
- 总金钱 / Total gold
game_Troop.goldRate() ⇒ number
获取金钱倍率
Get gold rate
Kind: instance method of Game_Troop
Returns: number
- 金钱倍率 / Gold rate
game_Troop.makeDropItems() ⇒ Array
制作掉落物品
Make drop items
Kind: instance method of Game_Troop
Returns: Array
- 掉落物品数组 / Drop items array
Game_Troop.LETTER_TABLE_HALF : Array
半角字母表
Half-width letter table
Kind: static property of Game_Troop
Game_Troop.LETTER_TABLE_FULL : Array
全角字母表
Full-width letter table
Kind: static property of Game_Troop