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Game_Temp
Game_Temp

Game_Temp

Kind: global class

  • Game_Temp
    • new Game_Temp()
    • new Game_Temp()
    • .initialize()
    • .isPlaytest() ⇒ boolean
    • .reserveCommonEvent(commonEventId)
    • .clearCommonEvent()
    • .isCommonEventReserved() ⇒ boolean
    • .reservedCommonEvent() ⇒ Object
    • .setDestination(x, y)
    • .clearDestination()
    • .isDestinationValid() ⇒ boolean
    • .destinationX() ⇒ number | null
    • .destinationY() ⇒ number | null

new Game_Temp()

游戏_临时
Game_Temp

临时数据(不包含存档数据)的游戏对象类。
The game object class for temporary data that is not included in save data.


new Game_Temp()

Game_Temp constructor


game_Temp.initialize()

初始化
Initialize the Game_Temp object

Kind: instance method of Game_Temp


game_Temp.isPlaytest() ⇒ boolean

是否玩家测试
Check if in playtest mode

Kind: instance method of Game_Temp
Returns: boolean - True if in playtest mode


game_Temp.reserveCommonEvent(commonEventId)

储存公共事件
Reserve a common event

Kind: instance method of Game_Temp

| Param | Type | Description |
| ------------- | ------------------- | ----------- | --------------- |
| commonEventId | number | 公共事件 ID | Common event ID |


game_Temp.clearCommonEvent()

清除公共事件
Clear the reserved common event

Kind: instance method of Game_Temp


game_Temp.isCommonEventReserved() ⇒ boolean

是否有公共事件储存
Check if a common event is reserved

Kind: instance method of Game_Temp
Returns: boolean - True if a common event is reserved


game_Temp.reservedCommonEvent() ⇒ Object

储存的公共事件
Get the reserved common event

Kind: instance method of Game_Temp
Returns: Object - The reserved common event data


game_Temp.setDestination(x, y)

设置目的地
Set the destination coordinates

Kind: instance method of Game_Temp

| Param | Type | Description |
| ----- | ------------------- | ----------- | ------------ |
| x | number | X 坐标 | X coordinate |
| y | number | Y 坐标 | Y coordinate |


game_Temp.clearDestination()

清除目的地
Clear the destination

Kind: instance method of Game_Temp


game_Temp.isDestinationValid() ⇒ boolean

是否目的地有效
Check if the destination is valid

Kind: instance method of Game_Temp
Returns: boolean - True if destination is valid


game_Temp.destinationX() ⇒ number | null

目的地 X 坐标
Get destination X coordinate

Kind: instance method of Game_Temp
Returns: number | null - The destination X coordinate


game_Temp.destinationY() ⇒ number | null

目的地 Y 坐标
Get destination Y coordinate

Kind: instance method of Game_Temp
Returns: number | null - The destination Y coordinate


Game_Temp

Kind: global class

  • Game_Temp
    • new Game_Temp()
    • new Game_Temp()
    • .initialize()
    • .isPlaytest() ⇒ boolean
    • .reserveCommonEvent(commonEventId)
    • .clearCommonEvent()
    • .isCommonEventReserved() ⇒ boolean
    • .reservedCommonEvent() ⇒ Object
    • .setDestination(x, y)
    • .clearDestination()
    • .isDestinationValid() ⇒ boolean
    • .destinationX() ⇒ number | null
    • .destinationY() ⇒ number | null

new Game_Temp()

游戏_临时
Game_Temp

临时数据(不包含存档数据)的游戏对象类。
The game object class for temporary data that is not included in save data.


new Game_Temp()

Game_Temp constructor


game_Temp.initialize()

初始化
Initialize the Game_Temp object

Kind: instance method of Game_Temp


game_Temp.isPlaytest() ⇒ boolean

是否玩家测试
Check if in playtest mode

Kind: instance method of Game_Temp
Returns: boolean - True if in playtest mode


game_Temp.reserveCommonEvent(commonEventId)

储存公共事件
Reserve a common event

Kind: instance method of Game_Temp

| Param | Type | Description |
| ------------- | ------------------- | ----------- | --------------- |
| commonEventId | number | 公共事件 ID | Common event ID |


game_Temp.clearCommonEvent()

清除公共事件
Clear the reserved common event

Kind: instance method of Game_Temp


game_Temp.isCommonEventReserved() ⇒ boolean

是否有公共事件储存
Check if a common event is reserved

Kind: instance method of Game_Temp
Returns: boolean - True if a common event is reserved


game_Temp.reservedCommonEvent() ⇒ Object

储存的公共事件
Get the reserved common event

Kind: instance method of Game_Temp
Returns: Object - The reserved common event data


game_Temp.setDestination(x, y)

设置目的地
Set the destination coordinates

Kind: instance method of Game_Temp

| Param | Type | Description |
| ----- | ------------------- | ----------- | ------------ |
| x | number | X 坐标 | X coordinate |
| y | number | Y 坐标 | Y coordinate |


game_Temp.clearDestination()

清除目的地
Clear the destination

Kind: instance method of Game_Temp


game_Temp.isDestinationValid() ⇒ boolean

是否目的地有效
Check if the destination is valid

Kind: instance method of Game_Temp
Returns: boolean - True if destination is valid


game_Temp.destinationX() ⇒ number | null

目的地 X 坐标
Get destination X coordinate

Kind: instance method of Game_Temp
Returns: number | null - The destination X coordinate


game_Temp.destinationY() ⇒ number | null

目的地 Y 坐标
Get destination Y coordinate

Kind: instance method of Game_Temp
Returns: number | null - The destination Y coordinate


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