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Scene_Load ⇐ Scene_File

Kind: global class
Extends: Scene_File

  • Scene_Load ⇐ Scene_File
    • new Scene_Load()
    • .initialize() ⇒ void
    • .terminate() ⇒ void
    • .mode() ⇒ String
    • .helpWindowText() ⇒ String
    • .firstSavefileIndex() ⇒ Number
    • .onSavefileOk() ⇒ void
    • .onLoadSuccess() ⇒ void
    • .onLoadFailure() ⇒ void
    • .reloadMapIfUpdated() ⇒ void

new Scene_Load()

游戏存档读取界面的场景类,提供存档选择和加载功能。
The scene class of the game save loading interface, providing save selection and loading functionality.


Scene_Load.initialize() ⇒ void

初始化读档场景对象,设置加载成功标志。
Initializes the load scene object, sets load success flag.

Kind: static method of Scene_Load
Returns: void - 无返回值 No return value


Scene_Load.terminate() ⇒ void

终止读档场景,如果加载成功则执行加载后处理。
Terminates the load scene, executes post-load processing if load was successful.

Kind: static method of Scene_Load
Returns: void - 无返回值 No return value


Scene_Load.mode() ⇒ String

获取文件操作模式为读档。
Gets the file operation mode as load.

Kind: static method of Scene_Load
Returns: String - 文件操作模式 - File operation mode


Scene_Load.helpWindowText() ⇒ String

获取帮助窗口显示的文本内容。
Gets the text content displayed in the help window.

Kind: static method of Scene_Load
Returns: String - 帮助文本 - Help text


Scene_Load.firstSavefileIndex() ⇒ Number

获取最新存档的索引位置。
Gets the index position of the latest save file.

Kind: static method of Scene_Load
Returns: Number - 存档索引 - Save file index


Scene_Load.onSavefileOk() ⇒ void

当存档文件确定时尝试加载存档数据。
Attempts to load save data when the save file is confirmed.

Kind: static method of Scene_Load
Returns: void - 无返回值 No return value


Scene_Load.onLoadSuccess() ⇒ void

当存档加载成功时的处理,播放音效并跳转到地图场景。
Handles when save loading succeeds, plays sound effect and jumps to map scene.

Kind: static method of Scene_Load
Returns: void - 无返回值 No return value


Scene_Load.onLoadFailure() ⇒ void

当存档加载失败时的处理,播放错误音效并重新激活列表窗口。
Handles when save loading fails, plays error sound and reactivates list window.

Kind: static method of Scene_Load
Returns: void - 无返回值 No return value


Scene_Load.reloadMapIfUpdated() ⇒ void

如果游戏版本更新则重新加载地图数据。
Reloads map data if the game version has been updated.

Kind: static method of Scene_Load
Returns: void - 无返回值 No return value


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