Sprite_StateOverlay()
精灵_状态覆盖
显示状态的覆盖图像的精灵。
Sprite_StateOverlay
The sprite for displaying an overlay image for a state.
Kind: global function
- Sprite_StateOverlay()
- .initialize()
- .initMembers()
- .loadBitmap()
- .setup(battler)
- .update()
- .animationWait() ⇒
number - .updatePattern()
- .updateFrame()
sprite_StateOverlay.initialize()
初始化
Initialize
Kind: instance method of Sprite_StateOverlay
sprite_StateOverlay.initMembers()
初始化成员
Initialize members
Kind: instance method of Sprite_StateOverlay
sprite_StateOverlay.loadBitmap()
加载位图
Load bitmap
Kind: instance method of Sprite_StateOverlay
sprite_StateOverlay.setup(battler)
设置
Kind: instance method of Sprite_StateOverlay
| Param | Type | Description |
|---|---|---|
| battler | Object | 战斗者对象 - Battler object Setup |
sprite_StateOverlay.update()
更新
Update
Kind: instance method of Sprite_StateOverlay
sprite_StateOverlay.animationWait() ⇒ number
动画等待帧数
Kind: instance method of Sprite_StateOverlay
Returns: number - 动画等待帧数 - Animation wait frames
Animation wait
sprite_StateOverlay.updatePattern()
更新图案
Update pattern
Kind: instance method of Sprite_StateOverlay
sprite_StateOverlay.updateFrame()
更新帧
Update frame
Kind: instance method of Sprite_StateOverlay
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