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Sprite_StateOverlay()

精灵_状态覆盖
显示状态的覆盖图像的精灵。
Sprite_StateOverlay
The sprite for displaying an overlay image for a state.

Kind: global function

  • Sprite_StateOverlay()
    • .initialize()
    • .initMembers()
    • .loadBitmap()
    • .setup(battler)
    • .update()
    • .animationWait() ⇒ number
    • .updatePattern()
    • .updateFrame()

sprite_StateOverlay.initialize()

初始化
Initialize

Kind: instance method of Sprite_StateOverlay


sprite_StateOverlay.initMembers()

初始化成员
Initialize members

Kind: instance method of Sprite_StateOverlay


sprite_StateOverlay.loadBitmap()

加载位图
Load bitmap

Kind: instance method of Sprite_StateOverlay


sprite_StateOverlay.setup(battler)

设置

Kind: instance method of Sprite_StateOverlay

ParamTypeDescription
battlerObject战斗者对象 - Battler object Setup

sprite_StateOverlay.update()

更新
Update

Kind: instance method of Sprite_StateOverlay


sprite_StateOverlay.animationWait() ⇒ number

动画等待帧数

Kind: instance method of Sprite_StateOverlay
Returns: number - 动画等待帧数 - Animation wait frames
Animation wait


sprite_StateOverlay.updatePattern()

更新图案
Update pattern

Kind: instance method of Sprite_StateOverlay


sprite_StateOverlay.updateFrame()

更新帧
Update frame

Kind: instance method of Sprite_StateOverlay


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